What percentage of the Maltese population plays digital and video games? What type of games are the most popular within the Maltese community? What do the Maltese people really think about the use of digital and video games? How is the younger generation dealing with digital and video games? Is there a gap between generations when it comes to who plays games and how frequently?
These are some of the questions that academic members of staff from the Faculty of Education and the Faculty of ICT at the University want to answer, in a study on the impact of digital and video games on the Maltese community.
The research group which they have set up, known as ‘gamED’, aims to investigate the effects that digital and video games can have on learning that goes beyond classroom-based teaching.