Games Network member Maura Smale (that’s me!) just published Get in the Game: Developing an Information Literacy Classroom Game in the latest issue of the Journal of Library Innovation. In the article I describe the process of creating a game to help undergraduates learn how to evaluate websites so they can find credible and reliable [...]
Continue reading...Thursday, November 3, 2011
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Games Network member Maura Smale (I’m her!) just published an article about using games in information literacy and research instruction in the latest issue of the Journal of Library Innovation. The article reviews the ways that games-based learning has been used to teach information literacy in a variety of settings, from digital to non-digital games, [...]
Continue reading...Wednesday, October 26, 2011
In the recent article “Critical Gaming Pedagogy,” Francesco Crocco (that’s me) explains that game-based learning can be used to reproduce existing social conditions, what he calls “gaming-to-work,” or to foster critical thinking about education and society. As an example of Critical Gaming, he provides a review of his use of a modified version of Monopoly to [...]
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Sunday, April 22, 2012
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