These Kinect video games were submitted by David Renton of Reid Kerr College in the UK. Games are available at http://games4learning.co.uk/ Subject Area and Learning Outcomes Math and English. Games use multi-sensory active methodology to consolidate learning in the areas of Math and English. Summary Kinect Games include 4 separate games, all are one or [...]
Continue reading...Wednesday, February 13, 2013
This web-based game from Rice University was submitted by Lynn Lauterbach. The game is available at medmyst.rice.edu. Subject Area and Learning Outcomes Life Science Middle Level: Pathogens, Immune System, Disease, Bacteria, Viruses, Protozoan, Zoonotic Diseases, Scientific Method, STEM careers Summary (1-2 players) MedMyst Original has five different mission options. It is generally geared for teaching [...]
Continue reading...Friday, June 15, 2012
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Studies highlight the benefits of playing educational video games, but a new partnership seeks to understand whether the act of designing video games boosts students’ computational thinking and science, technology, engineering and mathematics (STEM) skills. Collaborating with Microsoft and the Advanced Micro Devices (AMD) Foundation, education researchers at the Wisconsin Institutes for Discovery, located at the University of Wisconsin-Madison, [...]
Continue reading...Saturday, June 9, 2012
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Pupils with regular access to games based on traditional favourites such as space invaders and penalty shoot-outs significantly improved their scores in GCSE English, maths and science, it was revealed. Teachers said the use of the system – employed by some 900 primary and secondary schools – promoted “stealth learning”, with children unwittingly picking up [...]
Continue reading...Wednesday, May 2, 2012
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A new magnet program at Miami-Dade County Public Schools will launch this fall that focuses on digital design and coding, drawing on recent nationwide calls for emphasis on education in science, technology, engineering and math (STEM). Named the iTech Academy at Miami Springs Senior High, the program becomes the first video game-themed magnet in the [...]
Continue reading...Sunday, March 4, 2012
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A 6th grade teacher turns his classroom into an RPG and has some amazing results. Read on: Samurai Yetis and Ninja Werewolves: How One Teacher Turned Sixth Grade Into an MMO.
Continue reading...Friday, July 15, 2011
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Just came across the Games for Educators site, a web site with a host of resources for those in K-12 education. One of its most useful features may be its searchable database of games. Search by age of learners, subject matter, the skills they impart (e.g. social skills, math, etc.) and even the environment best [...]
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Sunday, April 28, 2013
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