Use of games by elementary and middle school teachers in the U.S. is on the rise, according to a short article on GOOD Magazine’s website that points to an interesting study that was just released: About half of elementary and middle school teachers say they use digital games at least twice a week with students, [...]
Continue reading...Wednesday, April 4, 2012
Playing violent video games doesn’t make kids behave violently in the real world – they make them learn to co-operate with others, according to a new study. As most experienced gamers will tell you, it’s not aggression that leads to victory, it’s teamwork. A research group from the University of Gothenburg, in Sweden, came to [...]
Continue reading...Tuesday, February 21, 2012
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Badgeville’s Tony Ventrice breaks down how identity works in video games. Gamasutra – Features – Gamification Dynamics: Identity and Story.
Continue reading...Monday, February 13, 2012
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The folks at HASTAC (the Humanities, Arts, Science, and Technology Advanced Collaboratory) recently started up a new forum on their website: Press Start to Continue: Toward a New Video Game Studies. Here’s a description: In the unsettledness of this field, this forum recognizes those disciplinary forces that frequently attempt to silo the study of digital [...]
Continue reading...Saturday, December 11, 2010
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Extra Lives is in many ways the book about video games I have been waiting for. Forget Bogost’s procedurality or Gee’s 36 theses about why they matter. What Bissel does is articulate — exactly – a fact about video games that I have always found to be a great contradiction for me. I know the [...]
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Tuesday, May 15, 2012
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