The CUNY Games Network is excited to publish a new video series to inform the faculty and students at the various campuses at CUNY about developments in game-based learning. New “gamecasting” episodes will be released on Mondays every two weeks. The channel will feature full-length interviews of domain experts in game-based learning, edited videos on special topics, live playtesting sessions, and more. Please subscribe on our YouTube page or check back here!
Episode 1: Kathleen Offenholley
Kathleen Offenholley is a Professor of Mathematics at BMCC (Borough of Manhattan Community College) who is passionate about including game-based learning in her classroom. In their conversation, she and Carlos Hernandez discuss three games that she developed with professional game companies as part of an NSF grant to put math games in the classroom.
Episode 2: Joseph Bisz
Joe Bisz is a part-time educational games designer and an Associate Professor of English at CUNY Borough of Manhattan Community College. Not so long ago, he received a Ph.D. in Creative Writing and English Literature from Binghamton University. Since then he has sailed his theoretical ship into a few ports of the world, including gender & sexuality studies, Popular Culture & Sci-fi, and games-based learning. His critical work has been published in Reconstruction: Studies in Contemporary Culture, Transformative Works and Cultures, and his creative writing in a dozen journals and anthologies including Diagram. His free time is mostly taken up revising a novel titled World Without End, set in New York City in 1982, and developing a game-based learning management system (LMS) called College Quest. “In teaching, we would call it scaffolding. In game-based learning, we would call it a game.” (See Joe’s website at http://joebisz.com). In this interview with Robert Duncan of the CUNY Games Network, he discusses the origin of the CUNY Games Network, how he got started in game-based learning, and best-practices for including tabletop games in the classroom.