The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 9.0 on January 23 & 24th, 2023.
This two-day hybrid conference will have online sessions on Day 1 and in-person sessions on Day 2. Online sessions will have participant-led presentations, less formal idea exchanges held in breakout rooms, and a handful of organizer-led workshops. Our in-person Day 2 will have a short session led by the organizers on modding tabletop games for education, and then presenters will be invited to playtest their own games or playful activities (either completed or in-progress). There will also be time for the free play of published tabletop games.
The CUNY Games Network promotes game-based pedagogies, focusing particularly on non-digital playful learning activities faculty can use in the classroom every day. We aim to bring together all stakeholders: teachers, researchers, graduate and undergraduate students, and game designers. This year we are also opening the conference’s doors to include K-12 teachers. Both CUNY and non-CUNY participation is welcome—and completely free of charge.
For more information, head to the Call for Abstracts or write us at firstname.lastname@example.org
THE CUNY GAMES NETWORK PRESENTS
Each month at noon (EST), join us for a casual discussion of Game Based Learning, leading up to the 2023 CUNY Games Conference (v. 9.0 ).
For beginners and experts alike!
OCTOBER 7th: LET’S TALK ABOUT LITERATURE. WHAT’S NEW IN GBL?
NOVEMBER 4th: WHAT’S THE IMPACT? MEASURING LEARNING THROUGH GAMING.
DECEMBER 2nd: GETTING NOTICED! HOW, WHERE, AND WHY PRESENT AND PUBLISH YOUR WORK?
To Join the Meeting: bit.ly/CUNYGAMESNETWORK
^ the above link is case-sensitive. If it doesn’t work for you, access the meeting through the Zoom information below:
Meeting ID: 827 9304 8309
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Meeting ID: 827 9304 8309
Find your local number: https://brooklyn-cuny-edu.zoom.us/u/kbtClb1W6N
The CUNY Games Network is launching a new mini series!
Join us for the kickoff of our “First Fridays” series on Friday, April 1st from 12-1 PM EDT. Meet on Zoom for an idea exchange around the topic “Bring What’s Broken.”
An “Idea Exchange” is an opportunity to brainstorm with others around a topic related to game-based learning. Anyone is welcome to share things that are not working in your course, bring ideas for how you’ve “fixed” an activity using GBL, or just observe and be part of the conversation. This series is participant-driven; rather than presenting a formal workshop, we provide the space and opportunity for CGN members to meet and brainstorm around game-based learning ideas, offering support as needed.
Hope you’ll be able to join us! No, this is not an April 1st prank. :)