Save the date! CUNY Games Conference Jan 23-24, 2025

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 11.0 on January 23 & 24th, 2025.

This two-day hybrid conference will have online sessions on Day 1 and in-person sessions on Day 2. Online sessions will have participant-led presentations, less formal idea exchanges, and a handful of organizer-led workshops. In-person sessions will emphasize playtesting, modding, and workshops led by the organizers. If there is enough momentum, we may also feature an additional in-person poster session on Day 2.

The CUNY Games Network promotes game-based pedagogies, focusing particularly on non-digital playful learning activities faculty can use in the classroom every day. We aim to bring together all stakeholders: teachers, researchers, graduate and undergraduate students, and game designers. The conference is also open to K-12 educators. Both CUNY and non-CUNY participation is welcome—and completely free of charge.

For more information, head to cunygames.org or write us at contactcunygames@gmail.com.

CUNY Games Conference 10.0 – Registration and Conference Details

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 10.0 on January 22 & 23rd, 2024.

Abstract submission is closed, but registration is open until Saturday the 20th at midnight. You must register to receive a link to the conference. Registration is FREE!

The ten-year anniversary (!) of the CUNY Games Conference combines workshops, idea exchanges, interactive participant presentations, playtesting, and playing tabletop games into a two-day hybrid event to promote and discuss game-based learning. The conference focuses on creative pedagogy, such as playful learning activities or games, that teachers can use in the classroom every day. Day 1 will be online and feature interactive presentations by attendees, informal idea exchange sessions, and workshops by the conference organizers. Day 2 will be in-person in NYC and feature select presentations and workshops, poster sessions, playtesting and game modding, and casual play of tabletop games.

We are calling all researchers, teachers, and graduate students who play or design games/playful interactive activities for your classes to participate or present! Our network emphasizes higher education, but those in K-12 are encouraged to participate. Both CUNY and non-CUNY participation is welcome. No commercial solicitation will be allowed.

To participate:

https://games.commons.gc.cuny.edu/2024-conference/

CUNY Games Conference 10.0 – Call for Abstracts and Registration

We are excited to announce that abstract submission and registration is open for the 10th anniversary of the CUNY Games Conference on January 22 & 23rd, 2024.

The CUNY Games Conference combines workshops, idea exchanges, interactive participant presentations, playtesting, and playing tabletop games into a two-day hybrid event to promote and discuss game-based learning. The conference focuses on creative pedagogy, such as playful learning activities or games, that teachers can use in the classroom every day. Day 1 will be online and feature interactive presentations by attendees, informal idea exchange sessions, and workshops by the conference organizers. Day 2 will be in-person in NYC and feature select presentations and workshops, poster sessions, playtesting and game modding, and casual play of tabletop games.

We are calling all teachers and graduate students who play or design games/playful interactive activities for your classes to participate or present! Our network emphasizes higher education, but those in the K-12 are encouraged to participate. Both CUNY and non-CUNY participation is welcome. No commercial solicitation will be allowed.

Call for Abstracts

We encourage interactive demonstrations of completed games and playful activities for the classroom. While the online environment may present some challenges for demonstrating your game, all presentations must be interactive in nature, ideally demonstrating the core mechanic of your game/activity. Presenters will also have an opportunity to bring their completed learning games for demos and playtesting on Day 2. This means the only presentations on Day 2 can be demos and playtests. If you are considering submitting for Day 2, please review our expectations for playtests on the main conference page.

Your proposal must include: session format; contact information for the corresponding presenter; name, affiliation, and email address for each additional presenter; title, 400-word abstract (including a 100-word description on how the presentation will be interactive); and special requests (e.g., equipment requirements for Day 2). Please proofread and edit your proposal before submission. Accepted proposals will be published in our conference proceedings.

To submit an abstract or register, please head to Events section of our main web page or follow this link:

https://games.commons.gc.cuny.edu/2024-conference/

Educators coming together to explore how the principles of games promote learning