Games Network Presentation at CUNY Digital Humanities Seminar

We’re delighted to be presenting at the first meeting of the CUNY Digital Studies/Digital Humanities Seminar this semester. We’ll be discussing games-based learning in practice at CUNY on Tuesday, September 14th at 6:30-8:30pm at the CUNY Graduate Center. A fuller description and all the details are available over on the CUNY DHI website.

Image Credit: faseextra

How to Catch River Crabs (Process Analysis Essay)

Created By Julie Sinn Cassidy

Description

This is a “cut-ups” exercise where each student group receives a series of sentences that form a process analysis essay about how to catch live crabs. Their task is to determine the order of the essay based on the structure of the sentences and the general structure of a process analysis essay.

Lesson Goal

Students will learn to identify and practice using transitions, to logically organize a paragraph, and to write process analysis essays.

Teaching Document

Catch River Crabs-Directions

 

 

Educators coming together to explore how the principles of games promote learning