Tag Archives: event

Event: Gamify One Thing! – March 5, 2021

Greetings from the CUNY Games Network!

The CGN has a new upcoming event.
Can you figure out the theme using this randomized announcement?
Scroll below for more info. Drop in any time using the Zoom link below – no registration necessary.

Idea Exchange: Friday March 5, 20201, 12:30-2 PM EST
Topic: Gamify One Small Thing! 

Gamification Idea #1: Add randomness to announcements, like we did here using Flippity: https://www.flippity.net/ra.asp?k=1YGhehKo1THkQo60AuCdgMe54aylxOe2htGxIeuTksBY 

Zoom link: http://bit.ly/CUNYGamesNetwork
Meeting ID: 827 9304 8309  ||  Passcode: 872312

Following our successful virtual conference, the CUNY Games Network aims to provide ongoing opportunities for our community to meet and brainstorm virtually in 2021. Join us Friday, March 5 from 12:30-2 PM EST for a “lunch break” idea exchange session.

The event will consist of four parts. Drop in for any or all portions:

12:30-12:45 PM: Check-In

Many of us are in the early stages of a new semester, or about to begin one. What GBL topics would you like to workshop with peers if we host more online events? If you attended our conference, are you implementing anything you learned? Share activities you’re using in the classroom and come prepared to discuss ideas for how the CUNY Games Network can support your pedagogy in 2021. 

12:45-1:30 PM: Gamify One Small Thing!

While we may dream of incorporating complex games and mechanics into our teaching, in reality we don’t always have time for in-depth design and implementation.In this idea exchange session, share small games or gamified activities that instructors can easily add to their curriculum. If you don’t have anything to share, that’s fine – collect new ideas from your peers. 

1:30-1:45 PM: What’s Your Game Plan?: “One Minute for One Small Thing!” 

Drop in for a lightning-speed variant of Joe Bisz’s What’s Your Game Plan? game design workshop.

1:45-2 PM: Debrief

Debrief on what you’ve learned. Make a plan for incorporating something new into your teaching, and share ideas for future CUNY Games Network online events. 

***Bonus! 2-3 PM: Gameplay***

Drop in for open gameplay, playtesting, and discussion of how to modify games for learning. Sign up to host or participate in games here: https://docs.google.com/spreadsheets/d/1UeyLB0X75_sbAbdYf_lIkyGC-aZFea8LjfQKMvsDplA/edit?usp=sharing 

Ongoing: Open Space

We are once again providing an “Open Space” for you to share ideas and resources. Feel free to add to the document at any time: https://docs.google.com/document/d/1vJmEVTCdF9-0OYO58ioj-Ixa21k_Mj5FCdjPyLYorHk/edit?usp=sharing 

Define “Games” (and Fail?)

I just got wind of an interesting event happening at The New School here in NYC tomorrow, September 26th, from 4-6pm. From the New School website:

Shifter magazine, in collaboration with writer Avi Alpert, is leading a series of public discussions, each concentrated on unraveling a keyword – a term that carries with it both a sense of urgency and agency in our present climate. By inviting artists, writers, activists, philosophers and others to propose terms and lead discussions, we will open up our editorial process to the motivations of others.

For our next meeting of The Dictionary of the Possible, Colleen Macklin, Associate Professor of Media Design, and Will Lee, Fine Arts MFA student, will fail at defining “games.” And because failure is one of our primary experiences in games, we’ll have fun in the process. We will look at knotty words like “fun,” “play,” and “gamification” and consider if we are in what Eric Zimmerman deems a “ludic century,” that is, a reality in which everything is now experienced and conceived as the interaction between complex game systems. But what if we find ourselves in a game rigged against us? What if the rules, movements, and potential outcomes are already predetermined, engineered or designed to beat us? What would be our counter-attack?

More details on their website here: https://events.newschool.edu/event/dictionary_of_the_possible.

Image by nchenga.

Games Network Presentation at CUNY Digital Humanities Seminar

We’re delighted to be presenting at the first meeting of the CUNY Digital Studies/Digital Humanities Seminar this semester. We’ll be discussing games-based learning in practice at CUNY on Tuesday, September 14th at 6:30-8:30pm at the CUNY Graduate Center. A fuller description and all the details are available over on the CUNY DHI website.

Image Credit: faseextra