YORK COLLEGE, NY – As the newest member of the CUNY Games Network, I would like to reach out to faculty who might be embarking on their first game by inviting you to follow a personal blog that chronicles the day-to-day challenges in developing games for education. I borrowed the title of the blog from Jessie [...]
Continue reading...Saturday, July 7, 2012
At BMCC, our president has recently sponsored a games library, allowing us to buy an excellent variety of board games to test and possibly use in our classrooms, as well as to provide inspiration for our own designs and as an education on mechanics. The first rule of designing good games is to play a [...]
Continue reading...Wednesday, October 26, 2011
In the recent article “Critical Gaming Pedagogy,” Francesco Crocco (that’s me) explains that game-based learning can be used to reproduce existing social conditions, what he calls “gaming-to-work,” or to foster critical thinking about education and society. As an example of Critical Gaming, he provides a review of his use of a modified version of Monopoly to [...]
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Saturday, July 7, 2012
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