iCivics is the suite of games Sandra Day O’Connor, working with James Gee, has sponsored in order to try and inspire a generation of students about how America works. It’s one of the most high-profile educational games out there, and one that therefore bears careful scrutiny as a model.
So I would like to put out a call to CUNY Game Networks members: follow the link above, play a few of the games, and tell us what you think in the comments section.
I have a few ideas of my own, but I’ll keep mum for now. For now….
Leah Potter has served as educational and historical consultant for Mission U.S., a series of games meant to teach middle-school students about American history. The first episode, “For Crown or Colony?” is now live and ready to play. Early reviews are favorable, including this one from storied game designer Greg Costikyan at Play This Thing!, where the byline says it all: “It sucketh not”!
CGN’s own Frank Crocco discovered this treasure-trove of a bibliography for game based learning a while ago, and we’ve just been waiting to migrate the site to put it up. And so, without further ado, here is Advanced Distributed Learning’s Exhausive Bibliography of game-based learning.