Tag Archives: CUNY Games Conference

CUNY Games Conference 5.0: Call for Proposals

CALL FOR POSTERS AND GAMES!

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 5.0, to be held on January 18, 2019, at the Borough of Manhattan Community College in New York City (see flyers below).

This year, the CUNY Games Conference distills its best cutting-edge interactive presentations into a one-day event to promote and discuss game-based pedagogies in higher education, focusing particularly on non-digital learning activities that faculty can use in the classroom every day. The conference will include workshops lead by CUNY Games Organizers on how to modify existing games for the classroom, how to incorporate elements of play into simulations and critical thinking activities, as well as poster sessions, play testing, and game play. For the digitally minded, we will also offer a workshop in creating computer games in Unity.

We are calling all faculty and graduate students who play or design games/playful interactive activities for your classes to participate in one of our game demo and poster sessions! (Both CUNY and non-CUNY participation is welcome.)

Please let us know by November 10th if you would like to contribute a poster or game demo: CUNY Games Festival: Call for Proposals

Save the Date/Call for Blogs

Exciting news from the CUNY Games Network:

1. Do you write a blog about game-based learning, and/or would you like to contribute to ours? Email us a link to your blog or a specific entry about games in the classroom and we may feature it on our website.  contactcunygames@gmail.com

2. SAVE THE DATE!

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 5.0, to be held on January 18, 2019, at the Borough of Manhattan Community College in New York City.

This year, the CUNY Games Conference distills its best cutting-edge interactive presentations into a one-day event to promote and discuss game-based pedagogies in higher education, focusing particularly on non-digital learning activities faculty can use in the classroom every day. The conference will include workshops on how to modify existing games for the classroom, how to incorporate elements of play into simulations and critical thinking activities, as well as poster sessions, playtesting, and game play. For the digitally minded, will also offer a workshop in creating computer games in Unity.

Game-based pedagogy incorporates some of the best aspects of collaborative, active, and inquiry-based learning. With the growing maturity of game-based learning in higher education, the focus has shifted from whether games are appropriate for higher education to how games can be best used to bring real pedagogical benefits and encourage student-centered education. The CUNY Games Network is dedicated to encouraging research, scholarship, and teaching in this developing field. We aim to bring together all stakeholders: faculty, researchers, graduate and undergraduate students, and game designers. Both CUNY and non-CUNY participation is welcome.

Stay tuned for our schedule and call for posters and game presentations. 

CUNY Games Conference Registration Open Now!

We are delighted to share that registration is OPEN for the CUNY Games Conference 4.0: The Interactive Course!

Register now on the conference website for this year’s two day conference on January 22 + 23, 2018, featuring talks, workshops, game demos, posters, playtesting, networking, and more.

Advance registration is $35 for full-time faculty and staff, $25 for part-time faculty and non-CUNY students. A limited number of free tickets for CUNY students are also available.

Our CFP is still open too — submit your paper, poster, panel, or other proposal by November 1!

Image by Timothy Valentine.