• CUNY Academic Commons
    • People
    • Groups
    • Sites
    • Courses
    • Events
    • Activity
    • About
  • Log In
  • Register
  • Help
  • Notifications
    Notifications
Skip to content
CUNY Games Network

CUNY Games Network

Search
  • Home
  • Join Us!
  • Events
    • 2025 Conference
    • 2024 Conference
    • 2023 Conference
    • 2022 Conference
    • 2021 Conference
    • 2020 Conference
    • 2019 Conference
    • 2018 Conference
    • 2016 Conference
    • 2015 Conference
    • 2014 Conference
    • Workshops and Resources
  • Games Scholarship
    • Essential Readings
    • Journals
    • Conferences
    • Websites
  • Who We Are
    • Who We Are
    • Video
    • Our Blogs/Teaching with Games
In the News

Learning community explores how to use video game design in classrooms

September 15, 2012 Francesco Crocco

Video games might usually be considered a mindless distraction from schoolwork, but one learning community at the University of Ohio’s Bowling Green camps believes the exact opposite.

The one-year-old learning community, called “applying principles of video game design to improve student learning,” aims to do just that: use the philosophies of video games to better the classroom experience.

via Learning community explores how to use video game design in classrooms – The BG News: Campus: learning community explores how to use video game design in classrooms to entice students, eric lagatta, bgsu, tim brackenbury, john folkins.

Share this:

  • Click to share on Twitter (Opens in new window)
  • Click to share on Facebook (Opens in new window)
  • Click to share on Pocket (Opens in new window)
  • Click to share on LinkedIn (Opens in new window)
  • More
  • Click to share on Tumblr (Opens in new window)
  • Click to share on Pinterest (Opens in new window)
  • Click to share on Reddit (Opens in new window)
  • Click to email a link to a friend (Opens in new window)
  • Click to print (Opens in new window)

Related

learningUniversity of Ohiovideo game

Post navigation

Previous PostA world where grades don’t exist and learning is freeNext PostEnterprise Gamification

About Us

The CUNY Games Network is an organization dedicated to encouraging research, scholarship and teaching in the developing field of games-based learning. We connect educators from every campus and discipline at CUNY and beyond who are interested in digital and non-digital games, simulations, and other forms of interactive teaching and inquiry-based learning.

Recent Comments

  • Meeting Minutes 11-27-2023 – Game Based Learning on CUNY Games Conference 10.0 – Call for Abstracts and Registration
  • Meeting Minutes 11/30/2022 – Game Based Learning on CUNY Games Conference 9.0: Deadline extended to 12/19/22
  • Robert O. Duncan on “First Fridays” series starts on Friday, April 1st from 12-1 PM EDT. 
  • Robert O. Duncan on Save the date! CUNY Games Conference 8.0 this JAN 27-28, 2022
  • Vanessa Leonardo on Save the date! CUNY Games Conference 8.0 this JAN 27-28, 2022

Tags

  • #cgc2019
  • algebra
  • article
  • badges
  • blog
  • BMCC
  • board game
  • CFP
  • conference
  • CUNY Games Conference
  • CUNY Games Festival
  • CUNY Games Network
  • education
  • English
  • event
  • game
  • game-based learning
  • game design
  • games
  • games-based learning
  • Gamification
  • gbl
  • government
  • grants
  • higher ed
  • history
  • journals
  • K-12
  • learning
  • library
  • math
  • middle school
  • NSF
  • NYC
  • proposals
  • registration
  • research
  • scholarship
  • serious games
  • STEM
  • THATCamp
  • unconference
  • video game
  • video games
  • writing

Archives

Educators coming together to explore how the principles of games promote learning

About Us

We connect educators from every campus and discipline at CUNY who are interested in games, simulations, and other forms of interactive teaching and inquiry-based learning. We seek to facilitate the pedagogical uses of both digital and non-digital games, improve student success, and encourage research and scholarship in the developing field of games-based learning.

Recent Comments

  • Meeting Minutes 11-27-2023 – Game Based Learning on CUNY Games Conference 10.0 – Call for Abstracts and Registration
  • Meeting Minutes 11/30/2022 – Game Based Learning on CUNY Games Conference 9.0: Deadline extended to 12/19/22
  • Robert O. Duncan on “First Fridays” series starts on Friday, April 1st from 12-1 PM EDT. 
  • Robert O. Duncan on Save the date! CUNY Games Conference 8.0 this JAN 27-28, 2022
  • Vanessa Leonardo on Save the date! CUNY Games Conference 8.0 this JAN 27-28, 2022

Archives

Meta

  • Register
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Proudly powered by WordPress

Need help with the Commons?

Email us at [email protected] so we can respond to your questions and requests. Please email from your CUNY email address if possible. Or visit our help site for more information:

Visit our help site
CUNY Academic Commons logo
  • People
  • Groups
  • Sites
  • Courses
  • Events
  • Activity
  • About
  • Help
  • Privacy
  • Terms of Service
  • Accessibility
  • Creative Commons (CC) license unless otherwise noted
Built with WordPress Protected by Akismet Powered by CUNY CUNY logo