All posts by Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

CUNY Games Conference: Abstract Submission Extended

Join us for the 11th annual CUNY Games Conference January 23 online. Abstract submission has been extended to Dec 31st.

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 11.0, to be held online January 23 and in-person January 24 at the Borough of Manhattan Community College in New York City.

The CUNY Games Conference combines workshops, idea exchanges, interactive participant presentations, playtesting, and playing tabletop games into a two-day hybrid event to promote and discuss game-based learning. The conference focuses on creative pedagogy, such as playful learning activities or games, that teachers can use in the classroom every day. Day 1 will be online and feature interactive presentations by attendees, informal idea exchange sessions, and workshops by the conference organizers. Day 2 will be in-person in NYC and feature select presentations and workshops, poster sessions, playtesting and game modding, and casual play of tabletop games.

We are calling all researchers, teachers, and graduate students who play or design games/playful interactive activities for your classes to participate or present! Our network emphasizes higher education, but those in the K-12 are encouraged to participate. Both CUNY and non-CUNY participation is welcome. No commercial solicitation will be allowed.

Submit an Abstract

For Day 1 online, we desire presentations on the theory and practice of play and games (non-digital and digital), including game-based classroom activities for learning. All presentations will be 15 minutes and must have an interactive component that ideally demonstrates the core mechanic of your game/activity or those you researched. You can view samples of accepted conference presentations here: https://tinyurl.com/mvk48vm3

For Day 2 in-person, we are looking for demonstrations of learning games you developed, playtesting of games in development, or poster presentations of your work. If desired, Day 1 presenters can also bring any of their learning games on Day 2 for demonstration and testing. We may be able to accommodate online game presentations on Day 2 via Zoom, but the platform has yet to be decided. If there is enough momentum for a Day 2 online session, it may run concurrently with the in-person session.

Your proposal must include: session format; contact information for the corresponding presenter; name, affiliation, and email address for each additional presenter; title, 400-word abstract (including a 100-word description on how the presentation will be interactive); and special requests (e.g., equipment requirements for Day 2). Please proofread and edit your proposal before submission. Accepted proposals will be published in our conference proceedings. For more information, visit us at https://wp.me/P6o5PQ-1av.

Please use the following link to submit: 

https://forms.gle/71Ps7L3Ysiwdxitj7

CUNY Games Conference 11.0: Call for Abstracts and Registration

CALL FOR ABSTRACTS

Submission Deadline December 15th

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 11.0, to be held online January 23 and in-person January 24 at the Borough of Manhattan Community College in New York City.

The CUNY Games Conference combines workshops, idea exchanges, interactive participant presentations, playtesting, and playing tabletop games into a two-day hybrid event to promote and discuss game-based learning. The conference focuses on creative pedagogy, such as playful learning activities or games, that teachers can use in the classroom every day. Day 1 will be online and feature interactive presentations by attendees, informal idea exchange sessions, and workshops by the conference organizers. Day 2 will be in-person in NYC and feature select presentations and workshops, poster sessions, playtesting and game modding, and casual play of tabletop games.

We are calling all researchers, teachers, and graduate students who play or design games/playful interactive activities for your classes to participate or present! Our network emphasizes higher education, but those in the K-12 are encouraged to participate. Both CUNY and non-CUNY participation is welcome. No commercial solicitation will be allowed.

Submit an Abstract

For Day 1 online, we desire presentations on the theory and practice of play and games (non-digital and digital), including game-based classroom activities for learning. All presentations will be 15 minutes and must have an interactive component that ideally demonstrates the core mechanic of your game/activity or those you researched. You can view samples of accepted conference presentations here: https://tinyurl.com/mvk48vm3

For Day 2 in-person, we are looking for demonstrations of learning games you developed, playtesting of games in development, or poster presentations of your work. If desired, Day 1 presenters can also bring any of their learning games on Day 2 for demonstration and testing. We may be able to accommodate online game presentations on Day 2 via Zoom, but the platform has yet to be decided. If there is enough momentum for a Day 2 online session, it may run concurrently with the in-person session.

Your proposal must include: session format; contact information for the corresponding presenter; name, affiliation, and email address for each additional presenter; title, 400-word abstract (including a 100-word description on how the presentation will be interactive); and special requests (e.g., equipment requirements for Day 2). Please proofread and edit your proposal before submission. Accepted proposals will be published in our conference proceedings. For more information, visit us at https://wp.me/P6o5PQ-1av

Please use the following link to submit: 

https://forms.gle/71Ps7L3Ysiwdxitj7

 

Save the date! CUNY Games Conference Jan 23-24, 2025

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 11.0 on January 23 & 24th, 2025.

This two-day hybrid conference will have online sessions on Day 1 and in-person sessions on Day 2. Online sessions will have participant-led presentations, less formal idea exchanges, and a handful of organizer-led workshops. In-person sessions will emphasize playtesting, modding, and workshops led by the organizers. If there is enough momentum, we may also feature an additional in-person poster session on Day 2.

The CUNY Games Network promotes game-based pedagogies, focusing particularly on non-digital playful learning activities faculty can use in the classroom every day. We aim to bring together all stakeholders: teachers, researchers, graduate and undergraduate students, and game designers. The conference is also open to K-12 educators. Both CUNY and non-CUNY participation is welcome—and completely free of charge.

For more information, head to cunygames.org or write us at contactcunygames@gmail.com.