All posts by Robert O. Duncan

I'm an Assistant Professor of Behavioral Sciences at City University of New York, with joint appointments in Neuroscience and Cognitive Neuroscience. I also have an appointment as a Visiting Scholar at New York University. My research interests include cognitive neuroscience, functional magnetic resonance imaging, glaucoma, neurodegenerative disorders, attention, learning, memory, educational technology, pedagogy, and developing games for education.

CUNY Games Conference 9.0: Deadline extended to 12/19/22

The abstract submission deadline for the 9th CUNY Games Conference has been extended to Dec 19th, 2022!

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 9.0 on January 23 & 24th, 2023.

This two-day hybrid conference will have online sessions on Day 1 and in-person sessions on Day 2. Online sessions will have participant-led presentations, less formal idea exchanges held in breakout rooms, and a handful of organizer-led workshops. Our in-person Day 2 will have a short session led by the organizers on modding tabletop games for education, and then presenters will be invited to playtest their own games or playful activities (either completed or in-progress). There will also be time for the free play of published tabletop games.

The CUNY Games Network promotes game-based pedagogies, focusing particularly on non-digital playful learning activities faculty can use in the classroom every day. We aim to bring together all stakeholders: teachers, researchers, graduate and undergraduate students, and game designers. This year we are also opening the conference’s doors to include K-12 teachers. Both CUNY and non-CUNY participation is welcome—and completely free of charge.

Call for Abstracts

We are calling all teachers, staff, and graduate students who play or design games/playful interactive activities for your students to participate or present! Both CUNY and non-CUNY participation is welcome, including K-12. Please use the following link for more information about submitting a proposal: https://tinyurl.com/fz9updc7

Conference Registration

While the conference is free to attend, the Zoom link will only be sent out to registered individuals.

If you plan to come to our in-person Day 2, this requires a special proof of vaccination pass: follow the directions at this link. You must apply for the pass *at least 72 hours* before January 24th!

Please use the following link to register for the conference: https://forms.gle/waZ74PCN7o7huTNP6

CUNY Games Conference 9.0: Save the Date!

The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 9.0 on January 23 & 24th, 2023.

This two-day hybrid conference will have online sessions on Day 1 and in-person sessions on Day 2. Online sessions will have participant-led presentations, less formal idea exchanges held in breakout rooms, and a handful of organizer-led workshops. Our in-person Day 2 will have a short session led by the organizers on modding tabletop games for education, and then presenters will be invited to playtest their own games or playful activities (either completed or in-progress). There will also be time for the free play of published tabletop games.

The CUNY Games Network promotes game-based pedagogies, focusing particularly on non-digital playful learning activities faculty can use in the classroom every day. We aim to bring together all stakeholders: teachers, researchers, graduate and undergraduate students, and game designers. This year we are also opening the conference’s doors to include K-12 teachers. Both CUNY and non-CUNY participation is welcome—and completely free of charge.

For more information, head to the Call for Abstracts or write us at contactcunygames@gmail.com

First Fridays

THE CUNY GAMES NETWORK PRESENTS

First Fridays!

Each month at noon (EST), join us for a casual discussion of Game Based Learning, leading up to the 2023 CUNY Games Conference (v. 9.0 ).
For beginners and experts alike!

OCTOBER 7th: LET’S TALK ABOUT LITERATURE. WHAT’S NEW IN GBL?

NOVEMBER 4th: WHAT’S THE IMPACT? MEASURING LEARNING THROUGH GAMING.

DECEMBER 2nd: GETTING NOTICED! HOW, WHERE, AND WHY PRESENT AND PUBLISH YOUR WORK?

To Join the Meeting: bit.ly/CUNYGAMESNETWORK
^ the above link is case-sensitive. If it doesn’t work for you, access the meeting through the Zoom information below: 

https://brooklyn-cuny-edu.zoom.us/j/82793048309?pwd=YlhVRXFmbTdhUEZpc08raTFVS2pFUT09

Meeting ID: 827 9304 8309
Passcode: 872312
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