All posts by Francesco Crocco

iCubis to Release a 3D English Learning Kids App Easy & Ellys FRUIT

“SEOUL, SOUTH KOREA, September 04, 2013 /24-7PressRelease/ — An educational app that will engage childrens eyes and ears with a combination of 3D animal characters, animation and games will be released. iCubis Inc. has launched the first episode of Android based English learning app for kids called Easy & Elly in Android market on 31th Aug. The first episode is a story about fruit, Easy & Ellys FRUIT.”

via iCubis to Release a 3D English Learning Kids App Easy & Ellys FRUIT – Press Release – Digital Journal.

Gamification Expert Joey Lee Receives TCs Strage Prize

“Joey Lee, Assistant Professor of Communication, Computing and Technology in Education, is the recipient of the 2012 Strage Junior Faculty Prize. Created in 2009, the prize supports the production of a short video to highlight outstanding work by the recipient from the previous calendar year that best reflects innovative thinking in educational research and education.Lee’s design-based research projects seek to apply the principles of games to address some of the most important challenges of the 21st century, including the development of skills such as creativity, collaboration and problem-solving. He has created teaching games that challenge players to combat the dangers posed by climate change and create solutions to promote sustainability.”

via Gamification Expert Joey Lee Receives TCs Strage Prize | TC Media Center.

New Haven students bolster math and science skills with video games

“Students spent five weeks of the summer playing video games and then showed up at Monday’s Board of Education meeting to boast about it. The video games were part of a math and science camp attended by 120 seventh- and eighth-graders this summer. New Haven Public Schools partnered with Catalysts Powering Educational Performance to host and double the size of the camp from last year’s batch of 60 students. CPEP is a nonprofit organization committed to helping low-income students reach their full potential in science, technology, engineering and mathematics, according to the organization’s mission statement.”

via New Haven students bolster math and science skills with video games.