Hacking and Camping

The good folks over at Prof Hacker recently posted a two-part series on using games for teaching and learning. Part 1 is a great introduction to the benefits of bringing games to the classroom, and part 2 offers tips and advice for finding ways to incorporate games into your teaching.

You may have seen our retweet not too long ago, but I also wanted to share a heads up here about an upcoming games unconference: THATCamp Games, which is happening January 20-22, 2012 at the University of Maryland. If you’ve never been to a THATCamp before, here’s what to expect:

THATCamp Games is an unconference, founded as a way to bring together Digital Humanities theorists and practitioners, educational and serious game designers, games enthusiasts and advocates, and humanities instructors and scholars interested in games and pedagogy. THATCamp Games serves as a space to bring together those on all sides of humanities games to engage in challenging and meaningful conversation in hopes of learning from one another.

Applications are open now, so if you’re interested, don’t wait!

Image Credit: hbl

Educators coming together to explore how the principles of games promote learning