10. June 2013

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Pointless and Badgeless Gamification

Steve Bocska addresses the perils and pitfalls of points and badges. Read on here… Pointless and Badgeless Gamification | Gamification Co.

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19. May 2013

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ClassRealm Turns Your Classroom into an RPG

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Adding game design element to the classroom is what CUNY Games is all about, and so we’re excited to hear this teacher go “all in” with his web-based application that turns any classroom into a Role Playing Game (RPG). Game-based learning provides clear indicators of progress, scaffolding, and just-in-time learning. There are also excellent opportunities [...]

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16. May 2013

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Games Win Big in Education Grants Competition

Today, the U.S. Department of Education announced the final winners of this year’s Small Business Innovation Research SBIR contract awards—funds that are reserved for entrepreneurial small businesses using cutting-edge R&D to develop commercially viable technologies to solve tough problems.  And there’s something that may surprise you about the winning contracts: More than half—or 12 in [...]

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6. May 2013

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Board Games for Teaching and Learning

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Unfortunately I had to miss THATCamp Games II this year, held last month at Case Western Reserve University. Luckily (and in the traditional THATCamp spirit) attendees have shared their collaborative notes (and games!) from the unconference so those of us who weren’t there can catch up. And Anastasia Salter, who teaches information arts and technologies [...]

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29. April 2013

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“Why I let my Students Cheat” — terrific article!

From the article… A week before the test, I told my class that the Game Theory exam would be insanely hard—far harder than any that had established my rep as a hard prof. But as recompense, for this one time only, students could cheat. They could bring and use anything or anyone they liked, including [...]

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29. April 2013

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Connecticut Video Game Education on the Rise

“The global video game market is projected to exceed $80 billion by 2017. Connecticut’s portion of gaming industry revenues currently amounts to nearly $50 million a year according to the most recent study, “Video Games in the 21st Century: The 2010 Report,” released by the Entertainment Software Association. With such a sizzling market, jobs for [...]

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28. April 2013

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Kinect Math and English Games

These Kinect video games were submitted by David Renton of Reid Kerr College in the UK. Games are available at http://games4learning.co.uk/ Subject Area and Learning Outcomes Math and English. Games use multi-sensory active methodology to consolidate learning in the areas of Math and English. Summary Kinect Games include 4 separate games, all are one or [...]

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