The following was published on Ed Surge News. Follow the link at the bottom of this reprint to find the original publication.
By George Lorenzo Sep 13, 2016
When four professors from the Borough of Manhattan Community College (BMCC) started collaborating on game-based learning (GBL) in developmental math and writing instruction in the mid-2000s, they had no idea what they were setting in motion. Today, more than 160 GBL researchers and practitioners contribute to the dynamic CUNY Games Network (CGN), housed within the City University of New York (CUNY), with its more than 540,000 students on 24 campuses.
The network links educators across disciplines who are interested in using games and other forms of interactive teaching to improve student success. And participants are showing that gameplay is serious business: data from BMCC classes suggests that when students have fun learning they appear to have more meaningful learning experiences. …