All posts by Francesco Crocco

Learning community explores how to use video game design in classrooms

Video games might usually be considered a mindless distraction from schoolwork, but one learning community at the University of Ohio’s Bowling Green camps believes the exact opposite.

The one-year-old learning community, called “applying principles of video game design to improve student learning,” aims to do just that: use the philosophies of video games to better the classroom experience.

via Learning community explores how to use video game design in classrooms – The BG News: Campus: learning community explores how to use video game design in classrooms to entice students, eric lagatta, bgsu, tim brackenbury, john folkins.

A world where grades don’t exist and learning is free

In this version of education, learning will be free and available to anyone who wants it while operating like a whimsical playground: No one is late for class, failure is not an option, and a lesson looks something like Angry Birds, the physics-based puzzle game that has been downloaded more than 1 billion times.

via A world where grades don’t exist and learning is free – USATODAY.com.

The serious side of gaming : University of Minnesota Develops Serious Games for Nursing Education

The University of Minnesota’s School of Nursing, in collaboration with a medical technology company and the Minnesota Hospital Association, is developing and enhancing a suite of “serious games”—interactive, web-based games that will accelerate learning in real-life scenarios.

via The serious side of gaming : UMNews : University of Minnesota.