Ramp up for the CUNY Games Conference next week by joining us for episode six of the CUNY Games Network Gamecasting Video Blog! In this episode, Robert Duncan interviews Carolyn Stallard about how she infuses game-based learning into the music classroom, music as a game, and being creative in the classroom.
Carolyn Stallard, a doctoral candidate at the CUNY Graduate Center, is one of the newest members of the CUNY Games Network. As a grad student, Carolyn has already been integrating game-based learning into her classroom, and she has many great ideas for beginners and experts alike. Her research interests include music and deafness, music and video games, sea chanteys, the vibraphone (past and present), jazz history, and music education. Carolyn is also active as a freelance percussionist, music educator, event planner, and athlete.
Author Mark Carnes of Minds on Fire: How Role-Immersion Games Transform College will be facilitating a two-day workshop at Mercy College (Westchester campus in Dobbs Ferry, NY). Please consider joining, especially if you teach history and general education classes. Please forward to any interested colleagues at your institution.
Reacting to the Past (RTTP) consists of elaborate games, set in the past, in which students are assigned roles informed by classic texts in the history of ideas. Class sessions are run entirely by students; instructors advise and guide students and grade their oral and written work. It seeks to draw students into the past, promote engagement with big ideas, and improve intellectual and academic skills.
Pioneered by historian Mark C. Carnes, Reacting to the Past (RTTP) has been implemented at over 300 colleges and universities in the U.S. and abroad. The initiative is sustained by the Reacting Consortium, an alliance of colleges and universities that promotes imagination, inquiry, and engagement as foundational features of teaching and learning in higher education. The Consortium provides programs for faculty development and curricular change, including a regular series of conferences and workshops, online instructor resources, and consulting services.
Please download the flyer below for more information:
Join the CUNY Games Network for episode 5 of their gamecasting channel. In this episode, we interview Deborah Sturm, an Associate Professor of Computer Science at the College of Staten Island. Dr. Sturm designed and teaches two gaming electives and introduced an area concentration in game development at her college. Dr. Sturm is the faculty coordinator for the Faculty Interest Group in Gaming and Pedagogy under the auspices of the Faculty Center for Professional Development. She was the Co-PI and a Project Director on a NSF-STEM grant, “Science and Technology Expansion via Applied Mathematics (STEAM),” an NSF-funded program to expand undergraduate STEM education. Through this and other grants, she collaborates with members of the Psychology Department to design and develop research apps for children on the Autism spectrum.